Abstract:
Recent developments in visualization technology feature the emergence of virtual reality (VR) application. In the field of architectural design, the implementation of such technologies pushes realism to new extents, making it more engaging to demonstrate to the viewer and to discuss ideas with them easily. The importance of this implementation lies on the fact that it aids the viewer in getting the feel of the space, the human dimension and the atmosphere of the interior. The aim of this study is to demonstrate the effectiveness of virtual reality in architectural visualization. In order to achieve this aim, there is conducted a detailed study of previous literature on the field of virtual reality to examine its origin, recent developments, tools and the features that it can offer to the user. The following step consists of producing a VR application and a test project, using “Unreal Engine 5”, which exhibits the features that virtual reality can provide. This process is presented as a suggestive guide in VR development and optimization. The produced scene was presented to a group of architecture students. By allowing them to experience it in VR, data was gathered through their reactions and feedback. This information was further administrated via two questionnaires, aimed at gauging their perceptions and opinions regarding the use of virtual reality, identifying aspects they found useful, impressive, or problematic. In conclusion, the findings of the study demonstrate the effectiveness of VR technology in architectural visualization in terms of a deeper understanding of the project, as well as a superior visual quality.